Module 2
Decimals & linear graphs
Quick-reference revision notes for parents.
2.1 Adding and subtracting decimals
Line up the decimal points, not the right-hand digits. Fill blanks with zeros so every number has the same number of decimal places.
3.70
+12.45
------
16.15
Don't right-align — 3.7 + 12.45 with right-aligned digits gives the wrong answer.
2.2 Multiplying and dividing (reminder)
Use long multiplication or short division for whole-number calculations. The decimal versions build on these — make sure the basics are solid first.
2.3 Multiplying decimals
Ignore the decimal points, multiply as whole numbers, then put the decimal point back. Count the total decimal places in the question — the answer has the same number.
4 × 3 = 12. Two decimal places in the question (one in each), so two in the answer: 0.12.
12 × 5 = 60. Three decimal places total (one + two), so: 0.060 = 0.06.
Multiplying by a number less than 1 makes things smaller. 0.4 × 0.3 = 0.12 — smaller than both, as expected.
2.4 Dividing decimals
Make the divisor (the number you're dividing by) a whole number. Multiply both numbers by 10, 100 or 1000 as needed.
Multiply both by 10: 48 ÷ 6 = 8.
Multiply both by 100: 720 ÷ 4 = 180.
2.5 Plotting straight line graphs
Equation form: y = mx + c
| Letter | Meaning |
|---|---|
| m | Gradient — how steep the line is |
| c | y-intercept — where it crosses the y-axis |
Method: build a table
- Pick three or four x-values (e.g. −1, 0, 1, 2)
- Substitute each into the equation to find y
- Plot the (x, y) pairs and join with a ruler
x: −1 0 1 2
y: −1 1 3 5
Gradient = 2 (goes up 2 for every 1 right). y-intercept = 1 (crosses y-axis at 1).
Gradient from two points
gradient = (change in y) ÷ (change in x) — "rise over run".
2.6 Real-life graphs
Most common types:
Quick reference
- Adding decimals: line up the decimal points
- Multiplying decimals: count total decimal places in the question
- Dividing decimals: make the divisor whole first
- Straight line: y = mx + c — m is gradient, c is y-intercept
- Gradient = rise ÷ run